把前端从CircuitVerse中拆了出来
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173
simulator/src/modules/Button.js
Executable file
173
simulator/src/modules/Button.js
Executable file
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import CircuitElement from '../circuitElement';
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import Node, { findNode } from '../node';
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import simulationArea from '../simulationArea';
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import {
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correctWidth, lineTo, moveTo, drawCircle2,
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} from '../canvasApi';
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/**
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* @class
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* Button
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* @extends CircuitElement
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* @param {number} x - x coordinate of element.
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* @param {number} y - y coordinate of element.
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* @param {Scope=} scope - Cirucit on which element is drawn
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* @param {string=} dir - direction of element
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* @category modules
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*/
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export default class Button extends CircuitElement {
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constructor(x, y, scope = globalScope, dir = 'RIGHT') {
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super(x, y, scope, dir, 1);
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/* this is done in this.baseSetup() now
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this.scope['Button'].push(this);
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*/
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this.state = 0;
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this.output1 = new Node(30, 0, 1, this);
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this.wasClicked = false;
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this.rectangleObject = false;
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this.setDimensions(10, 10);
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}
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/**
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* @memberof Button
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* fn to create save Json Data of object
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* @return {JSON}
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*/
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customSave() {
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const data = {
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nodes: {
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output1: findNode(this.output1),
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},
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values: {
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state: this.state,
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},
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constructorParamaters: [this.direction, this.bitWidth],
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};
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return data;
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}
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/**
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* @memberof Button
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* resolve output values based on inputData
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*/
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resolve() {
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if (this.wasClicked) {
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this.state = 1;
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this.output1.value = this.state;
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} else {
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this.state = 0;
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this.output1.value = this.state;
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}
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simulationArea.simulationQueue.add(this.output1);
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}
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/**
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* @memberof Button
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* function to draw element
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*/
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customDraw() {
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var ctx = simulationArea.context;
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const xx = this.x;
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const yy = this.y;
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ctx.fillStyle = '#ddd';
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ctx.strokeStyle = '#353535';
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ctx.lineWidth = correctWidth(5);
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ctx.beginPath();
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moveTo(ctx, 10, 0, xx, yy, this.direction);
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lineTo(ctx, 30, 0, xx, yy, this.direction);
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ctx.stroke();
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ctx.beginPath();
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drawCircle2(ctx, 0, 0, 12, xx, yy, this.direction);
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ctx.stroke();
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if ((this.hover && !simulationArea.shiftDown) || simulationArea.lastSelected === this || simulationArea.multipleObjectSelections.contains(this)) { ctx.fillStyle = 'rgba(232, 13, 13,0.6)'; }
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if (this.wasClicked) { ctx.fillStyle = 'rgba(232, 13, 13,0.8)'; }
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ctx.fill();
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}
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subcircuitDraw(xOffset = 0, yOffset = 0) {
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var ctx = simulationArea.context;
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var xx = this.subcircuitMetadata.x + xOffset;
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var yy = this.subcircuitMetadata.y + yOffset;
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ctx.fillStyle = "#ddd";
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ctx.strokeStyle = "#353535";
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ctx.lineWidth = correctWidth(3);
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ctx.beginPath();
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drawCircle2(ctx, 0, 0, 6, xx, yy, this.direction);
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ctx.stroke();
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if ((this.hover && !simulationArea.shiftDown) || simulationArea.lastSelected == this || simulationArea.multipleObjectSelections.contains(this))
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ctx.fillStyle = "rgba(232, 13, 13,0.6)"
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if (this.wasClicked)
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ctx.fillStyle = "rgba(232, 13, 13,0.8)";
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ctx.fill();
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}
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static verilogInstructions() {
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return `Button - Buttons are not natively supported in verilog, consider using Inputs instead\n`;
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}
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verilogBaseType() {
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return this.verilogName() + (Button.selSizes.length-1);
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}
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//this code to generate Verilog
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generateVerilog() {
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Button.selSizes.push(this.data);
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return CircuitElement.prototype.generateVerilog.call(this);
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}
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static moduleVerilog() {
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var output = "";
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for (var i = 0; i < Button.selSizes.length; i++) {
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output += `// Skeleton for Button${i}
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/*
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module Button${i}(out);
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output reg out;
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initial begin
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//do something with the button here
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end
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endmodule
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*/
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`;
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}
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return output;
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}
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//reset the sized before Verilog generation
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static resetVerilog() {
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Button.selSizes = [];
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}
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}
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/**
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* @memberof Button
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* Help Tip
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* @type {string}
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* @category modules
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*/
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Button.prototype.tooltipText = 'Button ToolTip: High(1) when pressed and Low(0) when released.';
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/**
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* @memberof Button
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* Help URL
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* @type {string}
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* @category modules
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*/
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Button.prototype.helplink = 'https://docs.circuitverse.org/#/inputElements?id=button';
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/**
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* @memberof Button
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* @type {number}
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* @category modules
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*/
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Button.prototype.propagationDelay = 0;
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Button.prototype.objectType = 'Button';
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Button.prototype.canShowInSubcircuit = true;
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