把前端从CircuitVerse中拆了出来

This commit is contained in:
zhbaor 2022-01-23 17:33:42 +08:00
commit 5bf1284599
2182 changed files with 189323 additions and 0 deletions

173
simulator/src/modules/Button.js Executable file
View file

@ -0,0 +1,173 @@
import CircuitElement from '../circuitElement';
import Node, { findNode } from '../node';
import simulationArea from '../simulationArea';
import {
correctWidth, lineTo, moveTo, drawCircle2,
} from '../canvasApi';
/**
* @class
* Button
* @extends CircuitElement
* @param {number} x - x coordinate of element.
* @param {number} y - y coordinate of element.
* @param {Scope=} scope - Cirucit on which element is drawn
* @param {string=} dir - direction of element
* @category modules
*/
export default class Button extends CircuitElement {
constructor(x, y, scope = globalScope, dir = 'RIGHT') {
super(x, y, scope, dir, 1);
/* this is done in this.baseSetup() now
this.scope['Button'].push(this);
*/
this.state = 0;
this.output1 = new Node(30, 0, 1, this);
this.wasClicked = false;
this.rectangleObject = false;
this.setDimensions(10, 10);
}
/**
* @memberof Button
* fn to create save Json Data of object
* @return {JSON}
*/
customSave() {
const data = {
nodes: {
output1: findNode(this.output1),
},
values: {
state: this.state,
},
constructorParamaters: [this.direction, this.bitWidth],
};
return data;
}
/**
* @memberof Button
* resolve output values based on inputData
*/
resolve() {
if (this.wasClicked) {
this.state = 1;
this.output1.value = this.state;
} else {
this.state = 0;
this.output1.value = this.state;
}
simulationArea.simulationQueue.add(this.output1);
}
/**
* @memberof Button
* function to draw element
*/
customDraw() {
var ctx = simulationArea.context;
const xx = this.x;
const yy = this.y;
ctx.fillStyle = '#ddd';
ctx.strokeStyle = '#353535';
ctx.lineWidth = correctWidth(5);
ctx.beginPath();
moveTo(ctx, 10, 0, xx, yy, this.direction);
lineTo(ctx, 30, 0, xx, yy, this.direction);
ctx.stroke();
ctx.beginPath();
drawCircle2(ctx, 0, 0, 12, xx, yy, this.direction);
ctx.stroke();
if ((this.hover && !simulationArea.shiftDown) || simulationArea.lastSelected === this || simulationArea.multipleObjectSelections.contains(this)) { ctx.fillStyle = 'rgba(232, 13, 13,0.6)'; }
if (this.wasClicked) { ctx.fillStyle = 'rgba(232, 13, 13,0.8)'; }
ctx.fill();
}
subcircuitDraw(xOffset = 0, yOffset = 0) {
var ctx = simulationArea.context;
var xx = this.subcircuitMetadata.x + xOffset;
var yy = this.subcircuitMetadata.y + yOffset;
ctx.fillStyle = "#ddd";
ctx.strokeStyle = "#353535";
ctx.lineWidth = correctWidth(3);
ctx.beginPath();
drawCircle2(ctx, 0, 0, 6, xx, yy, this.direction);
ctx.stroke();
if ((this.hover && !simulationArea.shiftDown) || simulationArea.lastSelected == this || simulationArea.multipleObjectSelections.contains(this))
ctx.fillStyle = "rgba(232, 13, 13,0.6)"
if (this.wasClicked)
ctx.fillStyle = "rgba(232, 13, 13,0.8)";
ctx.fill();
}
static verilogInstructions() {
return `Button - Buttons are not natively supported in verilog, consider using Inputs instead\n`;
}
verilogBaseType() {
return this.verilogName() + (Button.selSizes.length-1);
}
//this code to generate Verilog
generateVerilog() {
Button.selSizes.push(this.data);
return CircuitElement.prototype.generateVerilog.call(this);
}
static moduleVerilog() {
var output = "";
for (var i = 0; i < Button.selSizes.length; i++) {
output += `// Skeleton for Button${i}
/*
module Button${i}(out);
output reg out;
initial begin
//do something with the button here
end
endmodule
*/
`;
}
return output;
}
//reset the sized before Verilog generation
static resetVerilog() {
Button.selSizes = [];
}
}
/**
* @memberof Button
* Help Tip
* @type {string}
* @category modules
*/
Button.prototype.tooltipText = 'Button ToolTip: High(1) when pressed and Low(0) when released.';
/**
* @memberof Button
* Help URL
* @type {string}
* @category modules
*/
Button.prototype.helplink = 'https://docs.circuitverse.org/#/inputElements?id=button';
/**
* @memberof Button
* @type {number}
* @category modules
*/
Button.prototype.propagationDelay = 0;
Button.prototype.objectType = 'Button';
Button.prototype.canShowInSubcircuit = true;