把前端从CircuitVerse中拆了出来
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173
simulator/src/modules/BitSelector.js
Executable file
173
simulator/src/modules/BitSelector.js
Executable file
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import CircuitElement from "../circuitElement";
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import Node, { findNode, extractBits } from "../node";
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import simulationArea from "../simulationArea";
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import { correctWidth, rect, fillText } from "../canvasApi";
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/**
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* @class
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* BitSelector
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* @extends CircuitElement
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* @param {number} x - x coordinate of element.
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* @param {number} y - y coordinate of element.
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* @param {Scope=} scope - Cirucit on which element is drawn
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* @param {string=} dir - direction of element
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* @param {number=} bitWidth - bit width per node.
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* @param {number=} selectorBitWidth - 1 by default
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* @category modules
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*/
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import { colors } from "../themer/themer";
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export default class BitSelector extends CircuitElement {
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constructor(
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x,
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y,
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scope = globalScope,
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dir = "RIGHT",
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bitWidth = 2,
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selectorBitWidth = 1
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) {
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super(x, y, scope, dir, bitWidth);
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/* this is done in this.baseSetup() now
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this.scope['BitSelector'].push(this);
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*/
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this.setDimensions(20, 20);
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this.selectorBitWidth =
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selectorBitWidth || parseInt(prompt("Enter Selector bitWidth"), 10);
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this.rectangleObject = false;
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this.inp1 = new Node(-20, 0, 0, this, this.bitWidth, "Input");
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this.output1 = new Node(20, 0, 1, this, 1, "Output");
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this.bitSelectorInp = new Node(
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0,
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20,
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0,
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this,
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this.selectorBitWidth,
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"Bit Selector"
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);
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}
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/**
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* @memberof BitSelector
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* Function to change selector Bitwidth
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* @param {size}
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*/
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changeSelectorBitWidth(size) {
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if (size === undefined || size < 1 || size > 32) return;
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this.selectorBitWidth = size;
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this.bitSelectorInp.bitWidth = size;
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}
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/**
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* @memberof BitSelector
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* fn to create save Json Data of object
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* @return {JSON}
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*/
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customSave() {
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const data = {
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nodes: {
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inp1: findNode(this.inp1),
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output1: findNode(this.output1),
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bitSelectorInp: findNode(this.bitSelectorInp),
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},
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constructorParamaters: [
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this.direction,
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this.bitWidth,
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this.selectorBitWidth,
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],
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};
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return data;
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}
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/**
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* @memberof BitSelector
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* function to change bitwidth of the element
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* @param {number} bitWidth - new bitwidth
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*/
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newBitWidth(bitWidth) {
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this.inp1.bitWidth = bitWidth;
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this.bitWidth = bitWidth;
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}
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/**
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* @memberof BitSelector
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* resolve output values based on inputData
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*/
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resolve() {
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this.output1.value = extractBits(
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this.inp1.value,
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this.bitSelectorInp.value + 1,
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this.bitSelectorInp.value + 1
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); // (this.inp1.value^(1<<this.bitSelectorInp.value))==(1<<this.bitSelectorInp.value);
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simulationArea.simulationQueue.add(this.output1);
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}
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/**
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* @memberof BitSelector
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* function to draw element
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*/
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customDraw() {
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var ctx = simulationArea.context;
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ctx.beginPath();
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ctx.strokeStyle = ["blue", colors["stroke_alt"]][
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(this.state === undefined) + 0
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];
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ctx.fillStyle = colors["fill"];
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ctx.lineWidth = correctWidth(3);
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const xx = this.x;
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const yy = this.y;
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rect(ctx, xx - 20, yy - 20, 40, 40);
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if (
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(this.hover && !simulationArea.shiftDown) ||
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simulationArea.lastSelected === this ||
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simulationArea.multipleObjectSelections.contains(this)
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)
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ctx.fillStyle = colors["hover_select"];
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ctx.fill();
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ctx.stroke();
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ctx.beginPath();
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ctx.font = "20px Raleway";
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ctx.fillStyle = colors["input_text"];
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ctx.textAlign = "center";
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var bit;
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if (this.bitSelectorInp.value === undefined) {
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bit = "x";
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} else {
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bit = this.bitSelectorInp.value;
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}
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fillText(ctx, bit, xx, yy + 5);
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ctx.fill();
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}
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generateVerilog() {
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return `assign ${this.output1.verilogLabel} = ${this.inp1.verilogLabel} >> ${this.bitSelectorInp.verilogLabel};`;
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}
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}
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/**
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* @memberof BitSelector
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* Help Tip
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* @type {string}
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* @category modules
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*/
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BitSelector.prototype.tooltipText =
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"BitSelector ToolTip : Divides input bits into several equal-sized groups.";
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BitSelector.prototype.helplink =
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"https://docs.circuitverse.org/#/decodersandplexers?id=bit-selector";
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/**
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* @memberof BitSelector
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* Mutable properties of the element
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* @type {JSON}
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* @category modules
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*/
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BitSelector.prototype.mutableProperties = {
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selectorBitWidth: {
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name: "Selector Bit Width: ",
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type: "number",
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max: "32",
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min: "1",
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func: "changeSelectorBitWidth",
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},
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};
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BitSelector.prototype.objectType = "BitSelector";
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